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Concept

Reload

Changing a spent magazine for a fresh one without stopping the stage. In practical shooting it is a timed move rather than a break: the clock keeps running while you do it.

The reload is the one link in the shooting chain where the gun leaves the target and has to come back to it. Everything else - stance, draw, sights, trigger - works along a single line toward the target. The reload breaks that line, which is why a sloppy one costs whole seconds while a clean one costs almost nothing. The move runs in a fixed order. The thumb of the firing hand presses the magazine release without breaking the grip, and it does so while the gun is held straight, magwell pointing down, so the empty magazine falls free under its own weight. The gun then comes in toward the body, index finger resting on the slide, magwell turned toward the pouch. The support hand takes the fresh magazine with its index finger stretched along the body, using that finger to steer it in. The eyes do something specific here. They watch the magwell while the hands come together, and the instant the magazine catches the mouth of the well they leave for the target - not once it has clicked home. The seat finishes blind while the eyes are already working the next shot, and the gun comes up behind them. In a fast reload the change usually runs over a loaded chamber, with the slide still forward, so shooting resumes the moment the magazine seats. The move builds well at home dry: two magazines, a pouch on the belt, and a pillow so an airsoft magazine never lands on a hard floor.

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